Cybertron is a world of many stories: tales of great wars, epic in scale. Legends of valiant Autobots and treacherous Decepticons. This story, however, is something different. It takes place in an era forgotten by history: the Golden Age, a time when the original Primes were alive and well, and the Cybertronian Imperium thrived.
It is a time of peace and exploration, and an era of art, science, and magic- but peace can never last forever. Dark forces stir across the galaxy; their goal is to revive Unicron, the dark lord of chaos. If they are to succeed, nothing would be able to stop the horrific god of entropy along his path of destruction. It falls to a band of courageous heroes to prevent this fate, and save the galaxy from complete annihilation.
Unicron Apocalypse is yet another text based rp set within a universe of my own creation. This time set within the rarely explored Golden Age of Cybertron. An epic adventure across many worlds that I hope you’ll all enjoy.
Rules.
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Your standard affair. Be nice, no meta gaming, no auto hits, try to be reasonable in combat. All the basics.
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I’m not going to have a strict character limit, but don’t go overboard. Personally I wouldn’t recommend going over four or five.
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No inherently evil characters. The villains are gonna be pretty tough as is. No need for player characters trying to make things harder. I want to make sure everyone is working on the same team.
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No pvp. In my experience its only ever caused problems and drama. Combat will be done strictly between players and npcs.
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No overpowered characters. Keep things reasonable please. If you want to have a character with great power, they should also have some kind of weakness to balance it out.
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Quests and combat inherently come with risks. Characters will be hurt, and if you’re not careful they could be killed. I’m not gonna try and go out of my way to kill off any player characters, but death is never completely off the table. In the end you are responsible for whatever happens to your character.
Character sheet:
Before getting into the template proper, there’s a special concept I want to explain.
Instead of factions, this story will have something called Chapters. Special groups dedicated to following the teachings of certain Primes. The chapter you choose will have a bearing on your characters’ abilities and personalities. Though the extent that it plays is up to you.
Knights of Cybertron
Founded by Prima, the Knights of Cybertron are the imperium’s first line of defense. Noble warriors skilled with sword, shield and rifle. They’re dedicated to defending the weak and protecting their home. Though some knights have been known to have issues with pride and ego.
Scholars
Founded by Alpha Trion, Scholars are intellectuals first and warriors second. They constantly strive to learn and record as much information as they can. They eagerly trade facts and knowledge with one another like currency. Though as they devote so much of their lives to study, most aren’t well trained in combat.
Artificers
Founded by Solus Prime, Artificers are wildly creative and inventive individuals who love nothing more than to build and tinker. Always looking to push the boundaries of technology. They also never use tools or weapons that they didn’t create with their own hands. Though some Artificers can tend to get reckless or carried away with their creations.
Sorcerers
Founded by Alchemist Prime, Sorcerers practice in the magical skill of alchemy. Learning to shape the material world around them, taking basic materials and transmuting them into new forms. The more materials one uses, or the bigger the construct they’re trying to make, the more skill and energy it will require. To them, alchemy is an art form. One they always strive to improve in.
Bond brothers
Founded by Nexus Prime, Bond brothers seek to explore they art of combination. Every member of the chapter is partnered up with one or two other bots who they can combine with. Each individual is their own person, with their own personality and altmode. Their combined form is similarly its own unique entity. With its own personality and altmode, both being an amalgamation of their individual components.
Kindred
Founded by Onyx Prime, Kindred strive to find spiritual enlightenment. To strike a perfect balance between natural instincts and the heightened mind. They often spend great lengths of time in meditation and deep introspection. Every single kindred also has some form of beast mode.
Mages
Founded by Quintus Prime, Mages have a deep passion and respect for all forms of life. Be it organic, mechanical, or somewhere in between. Mages possess a limited influence over simpler forms of life, such as moving plants or getting an animal to do what you want. They tend to keep a small pet or potted plant to take care of, and are also often skilled in various forms of healing.
Name:
Chapter:
Appearance:
Altmode:
Weapons:
Abilities (optional):
Bio/backstory:
Confirmed players:
@Chromeharpoon Bulwark/Coppeweb
@ProfSrlojohn Dr. Long-Hoe
@MakutaOisli Caus
@NOTaHFfan Breakpoint
@DuneToa Defender
@BlackBeltGamer98 Backblast
@Rukah Stormwind/Updraft