Well, here it is, the next edition to my Wahi spotlights. Assuming you’ve watched the recent podcost, I assume you know G3 will keep the OG 6 elements. So here it is, Kopaka’s tundra.
The ice is mountains are a bit different, but I think it synergizes well with a toa who controls the element. What do you guys think? Leave ideas and comments below!
This piece is absolutely stunning! It captures everything the Ice Region should have: throw backs to G1 (Flags and “Mountains”) as well as awesome creative liberties (The evergreen trees and the more frozen look of said “mountains”)
All in all, it’s awesome and I love it! Definitely my favorite of your works, so far!
Also Kopaka with a cape is amazing. I like the red as a sort-of secondary color for capes and flags and stuff. Reminds me of Matoro’s red marker flags in MNOG.
It’s actually pretty funny how many people suggested this. When I went to draw this I had to mentally remind myself to give Kopaka a cape. I think it works well for him… probably would look good on Lewa too.
I think this encapsulates the essence of Ko-Wahi perfectly, right down to the red flags. The crystalline look of the mountains is also a nice stylistic choice.
Sweet insert explicative here. This just keeps getting better. It’s like the landscape of the first Ice Age movie but with a bit more green and with the ice turned up to 11. Legitimately amazing.
I currently do contract work for a local animation studio, but none of it is like this. I’m in the process of either attending an art college, or finding a position at a game studio.
I would say that ko-wahi needs a hot spring because those are things you normally find in mountains, but then again hot springs could fit into ta-wahi as well with it also being primarily in a mountain surrounded by lava.