Edit: Forgot to change the metallics to pearl sand blue to be more in line with the movies… oh well. Unfortunately I deleted the file (still have the files for the kanohi), so it’s not like I can correct it.
It should, in theory, able to be ported into a game engine… it’s almost as if I designed it around being a game asset and am working on something a little too ambition for my own take.
Oh well, off to go modelling a few of SpecterL’s designs (surely they’re not all kaukau… right?) before I return to mass producing Kanohi in my own style, + quad topo.
I really need to automate my topology, and work on the original 6 masks… after I do a faxon.
As a side note, does anyone know where I can get a 3D model of piece 61813, the vehicle adapted visor? Would come in handy in Kanohi production.
I’ve started on adapting SpecterL’s vehicle Kaukau to 3D… got distracted, and instead worked on my take on aquatic Huna… using the vehicle visor piece as a template, of course, though I’m thinking I can justify the gaps even without the fins.
Honestly I’m not sure if I should just call it done, or if I should do the tubes like I did in the blocking phase.
The tubes are going to be a nightmare, unless I treat it as a seperate mesh.
In either case, I still need to add some thickness to it, since it’s paper thin RN.
Also, I’m definitely leaving the sides as a C-shape, cause doing it as a circle is too literal adaptation of the great Huna. Now with a C shape, I can flex my understanding of Gestalt principles, while bringing an original twist to the Kanohi.
Call it done and start adding thickness.
OR
Fill the gaps, call it done…, etc etc.
OR
Add the tubes, cry because it’s hard, finish adding the tubes, add thickness, etc etc.
I want your opinion, cause being tired is just gonna make me take the shortest path.
I say tubes. It’ll be a bear, but it’ll be a point of pride for you and will help refine your abilities. Plus it feels a little empty there without them
Honestly I think the open gap on the forehead compliments the visor, but the cheek tubes would round it out well
Good news is I’m done 3D modelling, and I made 3 versions.
Bad news is that instead of uploading it to Thingiverse or making a nice render of it… I’m going to watch Oppenheimer instead… that and my tube version has a HIGHLY QUESTIONABLE mesh.