BIONICLE 2016 Discussion Topic

Since the podcast won’t get around to covering these pictures until the 30th, I’m going to post my thoughts here. Forgive the long post!

Tahu: He’s cool. I don’t have a lot to say on him because my thoughts haven’t really changed all that much. I still think his weapons are ridiculous and somewhat stupid, and I think his color scheme is more than a little skewed. He only has three Mata Red pieces, two of which are covered up by gold crystal armor and his mask comes with a gold variant, so…yeah. That being said he’s pretty well armored so that’s a thing.

Onua: I don’t like him nearly as much as his 2015 variant, but he’s still pretty cool and has fantastic color arrangement. His weapon is also incredibly boss so that helps sell me on the set a good bit.

Pohatu: Kakama is great, but other than that… I welcome dark tan as much as the next guy, but there’s not nearly enough burnt orange and the dark tan gets countered too much by the over-abundance of trans-neon green. I would’ve liked to see burnt orange or dark tan shells on his forearms and some burnt orange on his lower legs to really balance out the color scheme. Thankfully, that can easily be arranged.

Gali: Again, don’t like her nearly as much as 2015 but she’s grown on me a good deal. The only part of her design I’m not really cool with is the Skrall armor on her upper leg. I’ve tried that on MoCs before and I know there’s no universe in which that isn’t gappy. Other than that, she’s neat.

Lewa: Lewa’s fantastic. His mask is legit, color arrangement is on-point, and he generally looks cool. The one thing I don’t particularly enjoy is his weapon design. I feel those are going to get real old real quick as far posing is concerned.

Kopaka: See, Kopaka would be one of my favorites if his color arrangement wasn’t so atrocious. He has a great stance and I love the orientation of the Skrall armor on his shoulders. I just can’t look past the golden knees and metru blue forearms, though. Those two colors just aren’t featured in his design enough to be incorporated all that well into his color scheme. Also, I don’t know where the heck you guys are seeing spring green in his torso pattern. It looks perfectly white to me, even after zooming in all the way.

Umarak: This guy is AWESOME. He’s a fantastic villain, and has a great presence to him. Really distinct from most BIONICLE villains we’ve received. Unfortunately, he has two crippling flaws; his lower legs and the gappiness below his shoulder armor and his actual shoulders. Hopefully the latter is easily fixable, but the former is pretty integral to his design. I’m going to see what I can do, though, because this guy is too epic to be held back by minor things like this.

Creatures: I pretty much have the exact same opinion on all of the creatures so I’m just going to lump them together. Awesome, unique, creative little things with some pretty awkward looking spots that hopefully aren’t as bad they seem. Ketar is, by far, the most awkward looking of the bunch. Very few aspects of his design look like they work well together; hopefully I’m wrong. Melum and Terak are almost perfect clones of each other, so that’s a thing. Ikir, Uxar, and Akida all look wonderfully unique and aesthetically pleasing, so I’m pretty content with them.

Other assorted notes: Umarak’s combo with Uxar is beyond top-tier and looks incredible. The new torso designs are interesting; on the one hand, I love that we’re getting fully custom torsos in a line of figures. I can’t even recall the last time that happened. On the other hand, I’m not sure whether the benefits will outweigh the negatives. I can already tell that arm articulation on some of these figures will be limited by the way the shoulders hook onto the upper arms; some won’t be able to stretch their arms out fully. Additionally, time will tell whether the new gear function is cooler than the “traditional” one, which I felt was almost perfectly executed on the 2015 Toa aside from the open ball joints. As I mentioned in the news video, however, it makes sense for this wave because since a lot of the Toa wield two-handed weaponry, the traditional gear function wouldn’t work for them all that well, whereas the new one allows them to swing their weapons from side-to-side.

Overall, very strong (but far from perfect) wave and I look forward to the release of the sets.

-Mesonak

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They’re being released after New Years

why?.. :pensive:

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I plan on tweaking his legs a bit.

But Onua man, he looks great. so strong looking, just right for him.

BUT LEWA’S ARMS! WHAT THE HECK LEGO! It seems like Lego forgot to make some people’s limbs longer when they made the torsos bigger.

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Ok,some dubious colour choices on a lot of these guys, but other than that they look beautiful. I love the torso construction, these look like things MOCists would build, and I mean that in the best possible way.
I like that Umarak can combine with the creatures too, though Uxar looks by far the best on him.

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Because we recorded the episode before these came out.

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Exactly! I mean, I don’t think his hands even go past his hips!

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His hands stop at the very end of his hips. This doesn’t irk me too much, I have a massive amount of friction extenders.

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Because this news literally came out at the worst possible time for the podcast. We recorded an episode on Saturday that will go up later today, and we won’t get around to recording a new one until this coming Saturday, and it won’t be made public until the 30th. :stuck_out_tongue:

It sucks, but I don’t really feel like scrapping the episode we recorded and recording a new one because we talked about some other stuff besides set pictures, like addressing the Solek controversy and other assorted things. It is a shame, though, because the discussion portion of the podcast will be pretty irrelevant (especially for the YouTube release). :confused:

For example, I went on this huge tangent about how the Mask of Control possibly had the island of Mata Nui on its forehead, and now we know that’s obviously not the case.

-Mesonak

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Umarak with Uxar…

He looks like he is gonna break everyone’s necks.

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Some of the Toa’s limbs look a little meh but those creatures

I’ll take 20! (Sorry if someone already made the joke)

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Some little things I noticed on Umarak

  1. His face looks a little crooked.
  2. He has teeth on his chest plate.
  3. In the back shot his arms look really low.
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This calls for quality fanart.

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My Kopaka, Tahu, and Protectors of Jungle and Stone would beg to differ.

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I think Onua may be my favourite…that is one awesome combo with Terak that he has. It is a bit of a shame that neither Melum’s nor Terak’s functions will work with Kopaka or Onua…but…come on…they already have stud shooter weapons! I think that’s more than enough to compensate for lack of functions. They just look great. I have to say that even Tahu looks awesome.

Really?? That sounds awesome!!!

I still am not a huge fan of Ketar..but he’s worth buying now that I’ve seen the Mad Max Fury Road combo he has with Pohatu…What a lovely DAY!

Will they be available before New Year’s?

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kopaka even has a place to hold his extra ammo, Umarak has his attached to his sword

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If you’re lucky, your local retail stores might put their recently delivered products intended for later up 10 days before official release.

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I’m just saying last year I got those sets before New Years, so I would stay optimistic.

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After looking at these sets as they progressed, I have a good thought of my final opinion. My opinion has definitely changed in a positive motion. I think most of the Toa are pretty nice, and I love the custom torsos, which surprisingly have some back coverage. Most of the masks look pretty nice, or just okay, and the new Swivel Function is going to be really fun.

Tahu has some neat flames swords, a great build, and an good mask. His color scheme has been doused with Trans. Redish Orange and Gold, which is really irritating, to be honest, and I guess Tahu didn’t make up his mind on what texture he wanted, or should I say his designer. Gali has a nice build, but her legs are out of proportion, and I like how her asymmetrical armor is placed on the box (lower leg), but in the photos, it looks completely gappy, and a little bad. Her weapon is nice, and her colors are good, but I like the yellow from this year a little better than I like orange for 2016. I will be fixing her lower leg to where it will look like the Vorox Armor will look like it’s a skirt, like someone on the TTV Message Boards was going to do for his revamp.

Pohatu is really nice, except for the colorscheme. I don’t like the two different shades of green (I’m hoping it’s a rendering error, like Anachir metioned), and there needs to be a lot more dark orange. I am happy for the addition of Brick Yellow (or Nougat?) His build’s definitely improved, and I like his armoring better, I feel like they could bigger shells on the lower legs and arms. I hope the Vorox Armor is not only connected by one pin, as that would make it loose. His weapon is awesome, but the “Spear” is unnecessary, and I would rather it just be a “Boulder Wrecking Ball”. Kopaka is probably my least favorite, as he has some meh armoring, somewhat generic weapons, and I guess he couldn’t make up his mind on his color scheme, or should I say his designer. I like his Vorox Armor Build, as well as his new armor build for the lower legs, and I enjoy his recolors. I think his mask is probably the best part about him. It looks nice, and you have the option of changing the scope-eye to a different color (like changing it to Trans. Red, like in the movies).

Lewa is extremely nice, as he uses some really nice custom lower legs and upper arms, he has a consistent color scheme, and his armoring is done really well. His weapons are really weird, and quite mundane, though, and his color scheme is the same, considering he doesn’t have Keetongu Orange any more. Onua has to be my favorite, though. He has a really nice look to him, the skull ribcage and bulky armor making him look muscular, and the colorscheme being extremely consistent and really nice. His big “Shooter Jackhammer Drill” is really cool, and works extremely well with his Swivel Function. I also like his extra ammo on his lower legs, just like Kopaka and Umarak. His mask is nice, but it’s not my favorite. Onua is also a great “parts pack” featuring some wonderful recolors, that actually look really good on him. He has a great build, and though I kind of miss the Hulk Chestplate, he still accomplishes the bulky look, in different ways.

Umarak looks really nice and meanicing. His colorscheme is nice, being different from the average villian, and he really has a nice aesthetic that makes him look like a hunter. His legs are a little bare in some areas, but I appreciate the custom build for the lower legs. His bow is nice, and I know I’m going to have a BLAST aiming and shooting the bow when using the swivel function ( Pun intended, HAHAHA). I like how he can unite with the creatures, and I really like that he has an armor piece on his back, though his arms are really low. Overall, Umarak looks really good.

I won’t give my opinion on the creatures right now, but I will say, I like most of them. Overall, I really like the 3rd Wave to the 2nd Generation of Bionicle. The sets look really nice, and I really enjoy the Technic Custom Torsos. I can’t wait to get my hands on these sets, and I can’t wait to add my own touches and revamp them.

@Chronicler I did too, but I only got two sets, out of the three I found, and boy, I went to a lot of Targets to find them. This Summer, though, they were at my local Target on the Sunday before they were released (July 25th, 6 Days before they were released).

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Ah geez, looks like I’ll have to put Umarak’s arms up a notch. That’s not how arms work.

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