Everyone else is posting their Lariskas now, so I figured I’d join in.
Behold, my Lariska… with a placeholder mechanical arm and head!
ESPEICALLY THE HEAD.
I KNOW IT’S TOO BIG.
THE HEAD IS A PLACEHOLDER.
IT’S FROM HERE.
These aspects of the Moc definitely aren’t final, especially the arm, which looks absolutely atrocious, while the head is just something I threw together based off something I saw online.
Other than that, though, she’s really coming together. My aims with Lariska aren’t to make her as complex or detailed as possible as I’ve seen some other people do, I just simply want her to be as sturdy, stable and posable as I possibly can.
This is a character that you want to be able to pose in any position you’d like, without fear of her toppling over, or worse, falling apart. Stability has been an constant issue with the contest winners, so my model aims to hold her position in any pose the moment you set her down. This Lariska deliberately uses CCBS sockets, as they provide the most grip strength and therefore the most friction, allowing her to accomplish a large variety of precarious poses many other Mocs could never achieve, for example…
I’ve perfected her stability so much that she can even pull off a diagonal, one-handed handstand, like so:
Another concern I had was sturdiness. Many people on here have a dislike of so-called “flikr statues” because, while they look impressive, they have a tendency to crumble to bits when subdued to only the slightest roughness. To fully negate this problem, I performed a long series of drop tests from various heights on my Lariska, until practically no parts were disconnected when taking a beating. As of now, the only parts likely to come off at all are her fingers.
However, I know that the use of CCBS has been commonly disliked throughout the Canon Contests, so I can imagine several people won’t like this Moc. But, frankly, CCBS is leagues sturdier than the older parts, and as such is where most of her impressive stability comes from. I tried to keep it to a minimum, however, mainly using it where there was really no other choice.
I also know a lot of people won’t like the thighs, seeing as they’re the almost universally hated, one-piece, hollow Ben 10 thighs. However, the hollowness of these thighs allows for an insane amount of knee articulation when combined with Piraka shins, prohibiting the creation of incredible >135 degree bends like this:
This wasn’t possible with any other thigh design I tried, meaning these really were the most effective.
That brings me onto my final concern: posability. Lariska has performed countless acrobatic feats, including even catching Spiriah in mid-air, so having her be little more than an immobile brick would feel disingenuous to the character. As such, my Lariska features at least 27 points of articulation, including fully articulated shoulders, a movable waist, individual toes and even a double-jointed neck, allowing for an almost endless range of poses and expressions to be created.
And yes, to attest to both her incredible posability and sturdiness…
She can, with no stands, extra connections or modifications at all, catch Spiriah.
On the mention of Spiriah, let’s have a look at some size comparisons.
Here she is with most of the Federation of Fear. I’m still working on Brutaka…
Here’s her height compared to a standard Inika-build. She’s been described as “roughly Toa height”, so I made sure to keep her as close to that scale as possible.
Here’s a comparison with Nidhiki.
And finally, one with what could’ve been…
So that’s my Lariska. Ideally, I’d like her to be the best she possibly can, so like GoodGuy2006’s Marendar topic, I’d like all the criticism I can get. Also, ideas for the head and mechanical arm would be nice, seeing as the current ones are just placeholders.
To-do list:
- Bit more bulk
- Smaller head
- Replace janky arm
- Reduce CCBS
- More teal everywhere
- Keep amber eyes
- Keep ears