Ummm…question: is anyone else worried at the fact a New Decepticon is bleeding Dark Energon?
Remember that terrorcon-infested Knight ship you guys ran into a while back? The New Decepticons managed to nab the cause of the infestation, and they’ve been putting it to use.
Well…that can only portend good tidings./s
that’s fun
;-;
Congratulations, Chrome. Zepar now has a desire to kill Bludgeon and not offer him a chance to surrender.
That might be for the best. He probably wouldn’t show such courtesy to you guys’ characters, either.
The last words I hope Bludgeon will hear from Zepar as the samurai’s Spark fades: “I would say ‘May Primus have mercy on you’; but you will be meeting Unicron and he will not show you any mercy.”
And I kinda hope Bludgeon has a “Why do I hear boss music?!” Moment…
What do you mean?
The tower combining with the station…in my head, the picture that appears in my mind looks very similar to a colony ship.
Aight, I don’t really know how to drive the story right now, so you guys could have your characters do stuff and I’ll just play off of that.
@ValkyriePrimal You’ve missed a bit, so for a recap:
Y’all got the fourth (and final) Omega Key, but Lurch escaped the brig and sabotaged Salvation’s weapons, which nearly got her blown up. But the PCs used some ancient cybertronian tech (plus a blast from the warp cannon) to scare Bludgeon & co. away. There’s currently a bit of downtime going on as the crew tries to assess the damage and figure out how to proceed.
Zepar is probably going to try and hunt down Lurch when he learns of his escape.
Bombshock, Ripclaw, and Lazerback are only a few months old- they were made just a little before Salvation left cybertron. Shockwave’s experimented with cloning- particularly with predacons- for a long time though, Broadwing’s probably seen others like them before. If only through glass.
Awesome! I can definitely use this in a way with building his relationship with the predacons. Even if its pretty late game, I love the idea of Broadwing forging a connection with them over a shared origin.
Wow, someone even younger than Juliana.
Speaking of which, I am going to try and get back into this. Mind giving a quick catch-up?
Sure!
So, if I recall right, you were last active around the trials on that ancient space station. The other PCs ran through the rest and completed them all, and got the third Omega Key. After that, the space station followed Salvation through transwarp to the planet the next key was on. There, the PCs got into a huge battle with the bad guys, during which Salvation was severely damaged. They were able to get the fourth and final Omega Key, which has a map in its drives telling them to go back to Planet Omega (the ocean world we started Part II on), but right now Salvation isn’t anywhere near spaceworthy.
Alright, so is there been any talk about how to get it space-worthy again, so I know what we’re shooting for?
As in what needs to be done to get it running.
Also, status of the Sunrise?
Aside from the gaping holes in her hull, the transwarp drive was destroyed. Without that, she can’t travel faster than light.
The Sunrise is still standing, thankfully.
Gotcha. Time to refresh my memory on the charger list, and see what raw materials can be acquired.
Alright, got it, one less thing for Juliana to stress out about.
You want me to @ you at a good spot to hop in, or will you be good with just jumping in when you’re ready?
If you’ve got a spot coming up, sure! If not, I’ll figure something out.