From a logical standpoint, yes, positive reinforcement would work better. But also keep in mind, Iota is a games master lording over what he sees as primitive savages. Hiring a psychologists or trying to be scientific would be a waste in his eyes. Rewarding only the exceptional. Hence the tier system.
Plus, from a story point of view, a master who operates under broken spirits and fear mongering makes for a better villain.
Okay, I had an idea, how about this, Iotaâs been more successful than he anticipated, and doesnât have enough cells. Since he canât be bothered to build more, he just sticks newcomers into random closets and things. What dies he care?
Thatâs honestly a bit of a different story. Iota barely acknowledges minicons, as do most of the prisoners. Theyâre a lot like rats in a way. Living in holes and dens wherever they can find them, doing their best to get by and not be stepped on.
Another note, I would presume Iota would crush any sort of chances at romance within the ranks, as love gives people hope, and in this sorta situation, hope is bad for buisness.
What he notices, yeah heâd probably try to breakup. But the long time spent in extensive commercial success, as well as stomping out every escape attempt yet attempted, heâs become complacent. Looking over a lot. So if youâre careful enough, you can slip under the radar.
Yes, Oomatu did a really good job with that, one of my favorite parts. I might see about getting my main three guys done as wellâŚbut I still need to more definitively define how they look. Rectifier has been the only one so far in which I have a very good idea of what he should look like.
Cool. Just felt like pointing it out. It was something I never thought about until recently. Since Juliana has a fair bit of renown, using her as proof means something.