Hey all this is some of the background information and Lore on the Summer Armada part of my World I’ve written called ToGaV. This will be the Lore and information used for my RP’s so I hope you enjoy, and if you have any questions feel free to ask
Without further adieu
Far in the distant past, when humanity was young. Four sons of a powerful emperor struck out in four directions, each determined to find what they believed to be God. However, each found a different Deity that warned them of the others, labeling them and their followers enemies. Striking East, the Eldest brother found a land totally devoid of sanity, and a god to match. The second eldest struck out due west, and came to a heavily forested region on the other side of the globe. The God there was fair, and beautiful. The Second youngest, and by far the most rash, headed due north, determined to find the top of the world. He found a god as harsh and unforgiving as a Winter storm. The youngest coasted south, where he found an archipelago and a god who offered sweet promises of power. With the pawns thus set, the game was underway. Brutal warfare struck up between the brothers. Massive conflicts which decimated the lands on which they lived, and was the crucible in which four new empires were forged. To the North, the Winter Legion. To the West, the Dominion of Life. To the South, the Summer Armada. And finally, to the East, the Death Empire. These Four civilizations warred for millennia, never able to eliminate each other, only keep feeding the conflict
Summer Armada
The Summer Armada was founded on the 3rd year of the new Age. The first King Summer, son of the Emperor, built a home for his followers atop an archipelago in the south west of the world, the nature of their home quickly turned them into a culture that relied on the Sea. For trade, transport, fishing, and even Defense.
It was their newfound respect of the Sea that first brought the mysterious Halinth people up from the depths once more. This proud race had been driven under the waves by constant warring with the armies of the First Empire, but in the Armada, they found a tentative ally. Despite this uneasy alliance many members of both species were unable to put aside their distrust of each other. Contact remained limited with only pocket groups of Halinth wishing to return to the surface. Many enjoyed their new life on the Seabed.
The Armada began to strengthen it’s hold on the Archipelago and built 5 great fleets to defend their home. These fleets were so vast they were almost nations onto themselves, United under the banner of the King.
The Armada worships the God of Fire, and any attendant Minor gods who follow under it. As such the most powerful organization under the King is the Hearthtemple. Where aspiring mages could go to learn the secrets of Fire Magic. The Hearthtemple retains this strength, by holding a near monopoly on the Caelin Cadres.
Caelin are ship based sorcerers, they are primarily priests, offering spiritual counsel to Armada Sailors. They are also adept in combat, launching devastating waves of fire magics at enemy ships, while keeping their own ships from burning. Being such a vital asset, Admirals in the Armada usually do well to keep on friendly terms with the Hearthtemple, in order to ensure their Caelin Cadres continue to provide the crucial support.
One other thing that keeps the Hearthtemple in such power is that their God literally resides in their grand Temple, as with each of the Celestial Gods, it made its home there after a Cataclysmic event forced it from the Heavens. Such undeniable proof that their God was indeed real also served to strengthen their position.
Despite all this strength the Armada has wilted in recent years, with the last Queen Summer dead at the hands of Emperor Death. The Armada has been missing the guiding and often mediating hand of the monarch. Because of this the various faction leaders have been maneuvering for political power over each other hoping to fill the vacuum left behind by the lack of the monarch. One man was tired of it all, he decided something needed to be done, a new monarch crowned. He prayed at the Grand Temple for 4 days and 4 nights and was granted a vision. Their new King was out there, far to the north, deep within Winter Legion Territory.
People’s outside the Armada
Halinth
The Halinth are a Race of highly evolved crustaceans. They are covered head to tow in a thick shell. Each Halinth boasts incredible strength, when compared to that of a human, and they are much quicker than the average human as well. The Halinth are amphibious, able to breathe air just as well as water, and used to be just as Populus above the waves as below. Not much is known of the deep sea Halinth except that some of their number will occasionally ambush ships on their trade routes. The Surface Halinth however are more known, the sun gives their shells a pleasant reddish colouring. These Halinth are most concerned with leisure, keeping mostly to themselves they can often be seen sunning themselves in the Shallows, or sailing on wide flat boats. Still cautious around humans they usually either disappear when humans near or prepare for a fight.
The Legion
The Winter Legion the fiercest enemies of the Armada. Followers of the God of Ice, who are most concerned with strength and knowledge. To the Armada’s eyes they come across as dry and humorless. Miserable all. Even their battle ideologies are at odds, with the Legion preferring slow but dependable formations of Heavy infantry over the Armada’s Lighting warfare. They are ever a constant threat to the North, and their recent resurgence in troop numbers and even warships, has left many in the Armada concerned an attack is imminent.
Gred
These hive based intelligent insects can be found on most continents and try to maintain a positive relationship with the humans. The Armada is no exception the Gred Maintain a Hive in the Archipelago occasionally working with the humans to ensure their protection
Druth
These insectile people being more inclined to borrowing are far less common in the Armada, as they are unable to establish a proper network on the collection of islands. Nonetheless some stubborn sects do try and have succeeded in establishing all colonies on some of the less populated Islands