Vyrdran - The Chamberlain (V.2) (Gilahu's BP Makuta revamps)

Name: Vyrdran
Kanohi: Osaku, Great Mask of Scrying
Assigned region: None
Status: Dead


“No, Cenred, I am not going to authorize the funds for that ridiculous campaign of yours.”


Backstory:
As the High Chamberlain of the Brotherhood, Vyrdran held one of the most important and influential positions in this organization for over 90,000 years. He was the Left Hand of first Miserix and later Teridax, and his word often held as much weight on Destral as that of the Brotherhood’s leader.

It was Vyrdran’s organizational talent that originally made Miserix elevate him to the post of High Chamberlain - a position most other Makuta were either unwilling or unqualified to occupy. Through his cunning, his political and economical talent and his utter indifference concerning wat he had to do to reach his goals, Vyrdran quickly turned this simple administrative post one of the most important positions in the Brotherhood’s hierarchy. Before long he was the undisputed inofficial ruler of Destral, while Miserix and later Teridax - who were nominally Destral’s rulers - focused on politics and external matters, leaving internal decisions mostly up to Vyrdran. It is said that even Teridax always listened intently to Vyrdran’s advise in certain matters.

While Vyrdran was a loyal member of the Brotherhood of Makuta and owed much to Miserix, this didn’t stop him from supporting Teridax at the Convocation. Vyrdran dreamed of making Destral the political and economical center of the universe - with him right at the heart of it, a single word from him enough to command thousands to do his bidding.

His central position on Destral made Vyrdran detest leaving the island for longer than necessary. He always assumed that without his firm hand one of his idiot brethren would make his organizational apparatus collapse and destroy his life’s work. Still, he complied when Teridax sent him to retrieve an artifact from Zakaz which Spiriah supposedly left there. Eager to get back to Destral and as usual having others get their hands dirty for him, Vyrdran commanded one of his Toa Hagah to carry the artifact after they found it - if it was the Toa’s fault, or if Vyrdran simply wasn’t careful enough isn’t known, but Vyrdran and the two Toa Hagah that accompanied him were obliterated in an elemental explosion triggered by the artifact an instant later.

Vyrdran’s greatest fear never came to pass, however. When Tridax was elevated to the post of High Chamberlain, he made sure that everything continued on as Vyrdran had established it.

Personality:
Strict and unforgiving, Vyrdran was a very demanding superior, and his impatience with fools was legendary. Lazy workers or servants who made mistakes he often had punished severely and anyone actively sabotaging his organisational appartus could count themselves lucky if they died before Vyrdran had enough and transferred them to the dungeons for further treatment. Even other Makuta treaded carefully around Vyrdran, for while he couldn’t directly do anything to them, a few words from Vyrdran in Miserix’s or Teridax’s ears could well earn them a few centuries doing chores in the outermost regions of the universe. Or, if Vyrdran felt like it, a sudden severe shortage in lab materials and project funding.
What made things even worse was the fact that everyone knew it had been Vyrdran who had fitted statues and other ornaments all throughout the Destral fortress with gemstones or other reflective surfaces, and that he frequently used his Kanohi to see what was going on elsewhere. Often enough an unfortunate servant had thought a mistake might have gone by unnoticed, only to find themselves being called to the High Chamberlain’s office minutes later.

Equipment:
Vyrdran wore the Kanohi Osaku, Great Mask of Scrying. With it he could use any reflective surface to see from any other such surface in a wide radius.
He usually didn’t carry any tools, relying on his powers if necessary. For effect, he was known to carry an ornamental staff on occasion, however.


Small upgrade on my revamp of Vyrdran, original MOC and character by @Maarlfox.

To show the updates side by side:

I just wan’t happy with the head build of the previous version anymore, and I also decided to use the occassion to make some small updates to the upper torso and add a collar to the cloak (I would have liked to redo the entire cloak (that also has its well-visible flaws), but I want to save the cloth for further Makuta I still have to build).
I also redid the arms - though there I think this might actually be a downgrade. But the old arms used a lot of very hard to get parts, and most of the time the arms are hidden beneath his cloak, so I went for it.

I am also actually somewhat inclined to keep the staff this time… For the previous version, I just grabbed Sachel’s staff, and temporarily put a green Zamor sphere in the top. But I kinda like the look of this more detailed new staff.

Next up should finally be Jarnat. Then I’ll probably either tackle Manguopo/Mangiru or an update on Jasax (who needs a similar treatment to Vyrdran). Though at the moment, I also feel like doing Tagah… I guess you’ll see in my WIP topic what I’ll be up to.

Anyways, hope you enjoy, and feel free to give C&C.

14 Likes

Definitely an improvement in the head design, but beyond that there’s really not that much different between this iteration and the last build. Are there any changes to the staff beyond the added ball joint and extra clips?

3 Likes

Yeah, 90% of the torso and the legs are completely unchanged. Can’t completely rebuild MOCs I’ve already completed all the time if I actually want to reach 100 Makuta at some point :stuck_out_tongue:
Though in all honesty, I could most likely do better on the torso, but the leg design holds up really well still, even after almost 7 years.

Texturing. Sachel’s is all smooth, here I alternated between smooth and ridged connectors. But I feel like it somehow does a lot for the appearance of the whole thing.

3 Likes

t’s been really cool seeing this develop over on the other topic. its easy to see the effort and time that’s gone into this, both in the lore and in the moc. personally, i don’t think there anything wrong with the cape.

3 Likes